CV
Group Exhibitions + Screenings

2025

Patch Lab Digital Art Festival ,  Hevre 1, Kraków, Poland
GENERATE25,
Helmut List Hall, Graz, Austria
Walk Through Walls, Microwave International New Media Arts Festival, Hong Kong, China
ISEA , Seoul Arts Center, Seoul, South Korea
The Age of Black Metal, Montclair State Gallery, New Jersey, USA
“The Turning Point: Art meets Technology in Singapore”, Highlight Arts, Singapore
Classix Festival Suceava Iasi, Romania
Global Digital Art Exhibition, Highlight Art, Singapore
Museumsnacht Paderborn, Paderborn Art Association, Paderborn, Germany
Pyxis Exploration Numérique, Pyxis, Lausanne, Switzerland
Latente: creación y cultura digital , Universidad del Rosario, Bogota, Colombia

2024 Harvard XR Showcase, Harvard University, Massachusetts, USA
Crenshaw Dairy Mart Film Festival, The Miracle Theater , California, USA
Prix Ars Electronica, Lentos Museum of Art, Linz, Austria
CURRENTS Art & Technology Festival, El Museo Cultural de Santa Fe , New Mexico, USA
“All Will Be Considered”, Onassis ONX Studio , New York, USA
“We Are Here”, A+D Museum, Los Angeles, CA
2023Mirror Launch Event, Spectra Studio, Los Angeles, CA
Vernissage x Metrotopia Metaverse, Venice Biennale, Venice, Italy
TORRENTS: New links to Black Futures, Dock 5, Washington D.C, USA

2022 Around the World Summit, The Guggenheim Museum, New York, USA2020ONX Demo Showcase, Onassis ONX Studio, New York, USA

Residencies + Fellowships

2025 Y12 Extended Realities Incubator Member, NEW Inc, New York, USA
BPM Plus Fellowship, Black Public Media Pitch Black, New York, USA
2022 Artist Residency, Folly Tree Arboretum, New York, USA 2021 New Forms Residency. Afrotectopia, New York, USA2020 ONX Studio Fellowship, Onassis ONX Studio, New York, USA
Sundance New Frontier Story Lab Fellowship, Sundance, California, USA


Awards and Grants

2025 Pitch Black Immersive $25K Award, Black Public Media , New York, USA
Moving Image + Climate and Nature Finalist, Lumen Prize, Kristiansand, Norway
Aesthetica Art Prize Long List, Aesthetica Art Magazine, New York, USA

2024 Award of Distinction, New Animation, Prix Ars Electronica , Linz, Austria
2017 Norman T. Newton Prize, Harvard University, Massachusetts, USA

Artist Talks
2025 Disciplinary Elasticity & Alternative Practice 25’, Harvard Graduate School of Design, Massachusetts, USA
Black Metal Artist Talk, Ohio State University ACCAD , London, England
2024 Meet The Artist: Landscapes of Memory. Landscapes of Imagination, Ars Electronica Animation Festival, Linz, Austria2023 Sci Art Lab Artist Talk, University of California, Los Angeles, California, USA2021 Reassemble Lab Online Workshop, Fiber Festival, Amsterdam
Weaving Worlds With Worlds Online Talk: Blended Horizons, Fiber Festival, Amsterdam
2020Artist Talk, Afrotectopia, New York, USA

Lectures
2024 Forbidden Fruit Lecture, University of the Arts London , London, England
Uncharted Lecture Series: Forbidden Fruit, UPenn Stuart Weitzman School of Design, Philadelphia, USA
Sci Art Lab: Forbidden Fruit Lecture, University of California, Los Angeles, California, USA
World Building Lecture, Occidental College, California, USA
2023 Mojo: When Black Identity Shapes the Earth UC Santa Barbara, California, USA
Atlanta After Property vol. 3, Columbia University GSAAP, New York, USA
Climate Fictions Lecture Series, University of the Arts London CMS, New York, USA
2022 Atlanta After Property vol 2: American Cities & Regional Contexts, Columbia University GSAAP, New York, USA
3G Studio Lecture, University of Michigan Taubman College, Michigan, USA
Research Methods, University of Utah MDD , Utah, USA
Unlikely Assemblages Lecture, Studio Alpha , China
2021 Forbidden Fruit Lecture, UPenn Stuart Weitzman School of Design, Philadelphia, USA
UNToLD Lecture + Workshop, Syracuse University, New York, USA
2020 Black Lives Matter Action Week, Southern California Institute of Architecture, California, USA
Syracuse University, Syracuse, New York, USA

2019 “Forbidden Fruit” Artist Talk, University of British Columbia, Vancouver, Canada
UNToLD Lecture + Workshop, University of Virginia, Virginia, USA


Education

2019 MS Fiction and Entertainment , Southern California Insititue of Architecture, Los Angeles, California, USA 2017 Masters, Landscape Architecture, Harvard Graduate School of Design, Cambridge, Massachusetts, USA 2012 BS Architecture , University of Maryland , College Park, Maryland, USA


Experience

2020-2025UNToLD llc, Co-Founder and Creative Director,  Los Angeles, CA 2021-2023Southern California  Institute  of Architecture, Teaching and Design Faculty, Los Angeles, CA2019-2020Actual Objects, 3D Artist and Designer, Los Angeles, CA    

2018Imaginary Forces, Motion Designer, Los Angeles, CA 



TEACHING SUMMARY
Enthusiastic design professional who uses narrative, culture, and music as inspiration of architectural concepts and discourse. Adept at working directly with students in creating unique projects that embody a sense of personal identity, language, and authorship. Specializes in workshops and collaborative exercises that engage time-based media and narrative driven towards the fields of landscape, ecology, and architecture.

2023SCI-Arc | Space Lab: Worldblender (Workshop) | Summer 2024 | Instructor
Space Lab is a summer program that immerses high school students in design projects that highlight the unique workflows of spatial designers who work with cutting edge digital tools to make never-before-seen worlds come to life. In this workshop students have the opportunity to construct digital monuments and stage them in a 3D environment. Using basic modeling commands and texturing you will create objects that embody time, story, form, and scale.  Using set dressing, shot selection, 3D scanned assets and realtime rendering students will create 15 second animation to be exhibited in the SCI Arc gallery.
2021-2023SCI-Arc | Design Studio (Undergrad) | 2B  Spring 2021 - 2023 | Instructor
2B studio extends student’s spatial investigations from the site to the world beyond and looks at ecology as a context. The studio explores the use of time-based representation such as sound and film to engage with environmental and ecological issues in developing a complex building program at a dense urban site. By negotiating with the environmental conditions and energy usage, 2B looks at the building as the interface that mediates between the programmatic spaces it houses and the ecology it inhabits, forging a site-specific relationship between them. 
2023SCI-Arc | Graduate Thesis Prep | Elective Spring 2023 | Instructor
Graduate thesis is the culmination of the M.Arch1 and M.Arch2 curriculum. It is an opportunity for students to engage in rigorous academic research and experimentation on timely topics within the discourse of architecture, while also fostering imaginative thinking and creative output. Through their thesis, students respond to social, environmental, technological, and cultural issues that define our built environment.  

2023SCI-Arc | Design Studio (Undergrad) | 2A  Fall 2023 | Instructor
Building on the rigorous geometric and formal studies of the first year, the 2A studio serves as an introduction to buildings as material artifacts, on specific sites, that are organized by diagrams or partis that address form, program, and site in ways that are both coherent and speculative.  

2022SCI-Arc | Design Studio (Grad) | 2GAX  Fall  2022 | Instructor
2GAX studio looks at the contemporary architectural platform and operates as a laboratory for finding new possibilities of integrating a wide range of techniques and technologies. Conventions and standards in architecture are challenged through a rigorous examination of other models of design and production, such as fashion, art, film and industrial design, creating a nonlinear process that can respond to a number of parameters, while exposing the disparate strategies and technologies inherent in the production of architecture.

2021SCI-Arc | Making & Meaning (Workshop) Summer 2021| Instructor
Co-developed a workshop introducing procedural workflows in Cinema 4D to generate styles frames for motion based articulation of architectural forms. Employed motion graphics industry workflows to the study of form, texture, light, composition, and narrative.  

2020University of Virginia Real-time Cinematic Workshop (Grad/Undergrad) | Spring 2020 |Instructor
This workshop introduces UVA landscape architecture students to time-based representation through game engine software and narrative scripting. Students produced short animated films investigating the future of surveillance culture and infrastructure in Berlin, Germany. 

2020Syracuse University Real-time Cinematic Workshop (Grad/Undergrad) | Spring 2020 |Instructor
This workshop encouraged Syracuse Architecture students to grapple with political, ecological, and formal elements of urban design proposals through the introduction of animation using Unreal Engine.